#ifndef APPEAL_H
#define APPEAL_H

#include <QDialog>


namespace Ui {
class Appeal;
}

class Appeal : public QDialog
{
    Q_OBJECT

signals:
    void userAppeal(QString,QString,QString);

public:
    explicit Appeal( QWidget *parent = nullptr);
    ~Appeal();

private slots:
    void on_btnCancel_clicked();

    void on_btnConfirm_clicked();

private:
    Ui::Appeal *ui;


};

#endif // APPEAL_H
